Tom-Olivier Martin is an independent game developer with over ten years’ industry experience.
He has been playing and making games for much longer than that.
Brief history of employment
He started his career in the game industry in 2004, joining Gameloft as a reliable and thorough QA Tester. In 2009, he took a year off work to study Game and Level Design at the Ubisoft Campus. After a brief stint as a QA Tester at Babel Media, he returned to Gameloft for several more years as a Level Designer and eventually Narrative Designer.
Presently, Tom works independently with a small team to produce simple, fun and free games.
His first release as an independent developer was The Hollow.
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